Step 6 - Two Downwind Rolls and Immelmann Turn.
- Flying Standard Take Off and Procedure Turn Figure Eight and Half Cuban Eight
- Two Loops and Immelmann Turn Bunt and Split 'S' Two Upwind Rolls and Stall Turn
- Two Downwind Rolls and Immelmann Turn Three Turn Spin and Half Loop
- Inverted Pass, Procedure Turn and Overshoot Rectangular Circuit And Land
- Getting It Together
You've done it one way, now just do it in the opposite direction!
Really, the only thing to note is the wind speed, something your model knows absolutely nothing about! Briefly, if there is no wind, then the airspeed (how fast the air moves over the wing) of the model is exactly equal to the ground speed (how fast the model moves over the ground). In a wind, the airspeed remains the same but the ground speed decreases into wind (it looks "slower") and increases downwind ("faster"). Since your model rolls at a given rate which is entirely governed by the airspeed, the distance covered over the ground while doing a roll will be less going into wind than it will be coming downwind. Get that? Me, neither. What you will have to do (to make the model upright in front of you after one roll) is to start the downwind roll further away from you than you did on the upwind leg. (Will anyone who gets no wind on the day they sit their Silver please fill in my Lottery numbers?).
Continue on to execute the Immelmann Turn as previously.
Clockwise Circuit
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Counter-Clockwise Circuit
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- Flying Standard Take Off and Procedure Turn Figure Eight and Half Cuban Eight
- Two Loops and Immelmann Turn Bunt and Split 'S' Two Upwind Rolls and Stall Turn
- Two Downwind Rolls and Immelmann Turn Three Turn Spin and Half Loop
- Inverted Pass, Procedure Turn and Overshoot Rectangular Circuit And Land
- Getting It Together

